You'd know that if you spent more time comprehending what you read instead of trying to defend against imaginary slights against Apple. That comment is about how people prefer to do business on the App Store. That's your paranoid hyper-defensiveness regarding Apple overruling common sense. There's no comparative to any other stores. Here's hoping one day you'll decide to contribute something of substance.ītw, I said iOS users prefer IAP over any other form of commerce (payment) on the App Store. Instead you did what you always do: banal derogatory posting to deflect from the topic. I notice you didn't refute anything in my post. It's about how they like to spend money in the App Store. That has nothing to do with how much money they have. People prefer being nickle-and-dimed (IAP) vs any other form of commerce on the App Store. Fact that has been around since the advent of the App Store. This refund process is a result of a 32 million lawsuit it settled with the Federal Trade. More like they actually have money compared to cheap iKnockoff users who also have a pirating fetish. For parents whose kids rack up huge iTunes purchases, Apple is now offering refund applications. I like how you sneakily dissed Apple users by claiming they like to be nickel and dimed more than other commerce stores. The App Store generates 10's of billions of dollars per year (est 6.4 of them in 2020) so someone is obviously spending money on the App Store. I always get a little chuckle from people's personal anecdotes like "I don't spend on the apps store" or "Nobody I know spends on the app store". Would have been cool if AI included the graphs since they're a bit more illuminating. As with most things, our forum mentality of "IAP" sucks (it does) doesn't really carry over into the real world. Generally speaking iOS users happily accept being nickle-and-dimed with IAP much more so than any other form of commerce on the App Store. Games is over 7x the next largest category, Entertainment (movie, tv, music). One app for the whole fam So many ways to learn Tap, tap, chores Pocket money on repeat Real-time updates Set spending controls Customisable cards Learn more New In-app learning. The amount iOS users spend on games more than doubles the amount spent on the next 4 categories combined. With the GoHenry debit card and app, kids and teens learn how to budgetand grow to understand the difference between wants and needs by spending wisely. especially IAP laden games like Candy Crush Saga and Gardenscapes. Overwhelmingly, iOS users spend money on games. What he did is similar to every other kid who steals money from her mothers purse or memorizes her credit card info. I can't imagine what people have spent $138 on in 2020. None of my friends or family spend on the App Store either. I haven't bought or spent money on an iPhone app in about 6 years. This has to include things like movie, tv and music purchases right? If not, I have zero idea how people are spending this much.
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